
DEFT-MD
VR gastroscopy training and assessment platform
Selected projects across physical, virtual and augmented realities. Explore our work by sector, discipline and technology.
Digital fabrication shapes the form. Bespoke electronics give it senses. Together, they turn ordinary objects into interfaces built for human interaction.
Spatial, immersive, boundless - we build experiences in every format VR allows, then break the rules by scaling them out of the headset entirely. Large-format projection mapping turns virtual worlds into physical ones, no lens required
Augmented reality, device-agnostic by default — phone, tablet, headset, glasses, or a mirror on the wall, we make your content visible on top of real world.
Software / hardware / firmware - we understand it on a binary level. As passionate digital natives, we constantly explore new possibilities for humans - to interact, connect, feel, and belong.
We're tech-agnostic by principle. The technology constantly evolves and moves on. We create experiences people carry with them.
Selected projects across physical, virtual and augmented realities. Explore our work by sector, discipline and technology.

VR gastroscopy training and assessment platform

City-wide WebAR exhibition

Browser-based virtual learning platform

VR therapy onboarding experience

VR escape-room experience exploring Polish design

Immersive simulation of MS symptoms

Gesture-based renewable energy education game

Interactive broadcast education environment

Augmented reality museum interactive

British Library web and touchscreen interactive
Learning by doing runs through our education and training projects. Immersive simulations, collaborative tasks and interactive environments give learners room to practise, make decisions and discover consequences, turning abstract ideas into practical encounters. The learning objective sets the direction, whether the task is producing a news broadcast or practising clinical observation. Clear guidance and purposeful interaction help people concentrate on the subject while the technical systems support the activity.